How it works
Clear Mind is built from 2 client effects, applied in this order:
- Effect 1 is effect type 164, which the datamine does not name. Its area radius is 1000 yards. It triggers Clouded Mind.
- Effect 2 is effect type 164, which the datamine does not name. Its area radius is 1000 yards. It triggers Twisted Mind.
What it does
Clear Mind is a spell with an instant cast and an unlimited range. It also casts Clouded Mind and Twisted Mind.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 1000 yards (One Thousand Yards) |
| Cast time | Instant |
| Effect #1 | Effect 164 Radius: 1000 yards Trigger spell: Clouded Mind |
| Effect #2 | Effect 164 Radius: 1000 yards Trigger spell: Twisted Mind |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.