Tooltip
Mal'Ganis causes a cloud of insects to surround the target, inflicting 6 Plague damage every 1 sec and growing in intensity over time.
If the target comes within 5 yards of another player, the insects will jump to that player and reset the intensity.
Upon removal, the target is afflicted.
How it works
Its aura procs every time its trigger condition is met.
Cloud of Carrion is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 226. Its base value is 5 per tick. It ticks every 0.5 sec, 1200 times over the full 10 min (6000 base in total).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 395. Its base value is 5.
- Effect 3 is Dummy (effect type 3). Its base value is 1.
What it does
Cloud of Carrion is a Nature and Shadow spell with an instant cast, a range of 150 yards and effects that last 10 min. When cast it applies an aura every 0.5 sec and applies an aura. It stacks up to 99 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature, Shadow |
|---|---|
| Range | 150 yards (Super Long) |
| Cast time | Instant |
| Duration | 10 min |
| Proc chance | Always |
| Max stacks | 99 |
| Effect #1 | Apply Aura (6) Aura type id 226 Value: 5 Period: every 0.5 sec |
| Effect #2 | Apply Aura (6) Aura type id 395 Value: 5 Misc value: 24063 |
| Effect #3 | Dummy (3) Value: 1 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.