Tooltip
Reality comes crashing down, inflicting 50.9378 Shadow damage to players within 5 yds of the explosion and reducing their damage done by 50% for 9 sec.
How it works
Collapsing Nightmare is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 50.9378. Its area radius is 5 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 79. Its base value is -50. Its area radius is 5 yards.
What it does
Collapsing Nightmare is a Shadow spell with an instant cast, a range of 100 yards and effects that last 9 sec. When cast it deals Shadow damage (base value 50.9378) in a 5 yard radius and applies an aura in a 5 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 100 yards (Tower 100) |
| Cast time | Instant |
| Duration | 9 sec |
| Effect #1 | School Damage (2) Value: 50.9378 Radius: 5 yards |
| Effect #2 | Apply Aura (6) Aura type id 79 Value: -50 Misc value: 127 Radius: 5 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Collapsing Nightmare appears in: 1 boss encounter and 1 spell that casts it.
Boss encounters
- Dragons of Nightmare in The Emerald Nightmare
Journal section: Lumbering Mindgorger
Encounter creatures: Taerar, Emeriss, Ysondre, LethonRaid boss ability
Spells that cast it
- Collapsing NightmareTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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