Tooltip
Creates a portal to a collapsing world, inflicting 145.783 Shadow damage to all players on the nexus platform. Players suffer an additional 399.19 Shadow damage and are knocked away from the explosion.
How it works
Collapsing World is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 399.19. Its area radius is 28 yards.
- Effect 2 is Knock Back (effect type 98). Its base value is 400. Its area radius is 28 yards.
- Effect 3 is School Damage (effect type 2). Its base value is 204.4. Its area radius is 100 yards.
What it does
Collapsing World is a Shadow spell with an 8 sec cast and no range (it targets the caster). When cast it deals Shadow damage (base value 399.19) in a 28 yard radius, has a Knock Back effect in a 28 yard radius and deals Shadow damage (base value 204.4) in a 100 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | Self Only |
| Cast time | 8 sec |
| Effect #1 | School Damage (2) Value: 399.19 Radius: 28 yards |
| Effect #2 | Knock Back (98) Value: 400 Misc value: 225 Radius: 28 yards |
| Effect #3 | School Damage (2) Value: 204.4 Radius: 100 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.