Tooltip
Lets loose a fearsome roar, inflicting 8.35594 Physical to all enemies.
Increases damage done by 15%.
How it works
Its aura procs every time its trigger condition is met.
Colossal Roar is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 8.3559. Its area radius is 100 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 15.
What it does
Colossal Roar is a Physical spell with an instant cast, no range (it targets the caster) and effects that last 1 min. When cast it deals Physical damage (base value 8.3559) in a 100 yard radius and applies an aura. It stacks up to 100 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 1 min |
| Proc chance | Always |
| Max stacks | 100 |
| Effect #1 | School Damage (2) Value: 8.3559 Radius: 100 yards |
| Effect #2 | Apply Aura (6) Aura type id 79 Value: 15 Misc value: 127 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.