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Combat

Spell

Combat

Physical

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Instant castSelf Only

Physical spell.

Combat

How it works

Combat is built from 5 client effects, applied in this order:

  1. Effect 1 is Quest Complete (effect type 16).
  2. Effect 2 is effect type 139, which the datamine does not name.
  3. Effect 3 is effect type 139, which the datamine does not name.
  4. Effect 4 is effect type 90, which the datamine does not name.
  5. Effect 5 is Trigger Spell (effect type 64). It triggers Acquisition Spec Confirmation Dialogue.

What it does

Combat is a spell with an instant cast and no range (it targets the caster). When cast it has a Quest Complete effect. It also casts Acquisition Spec Confirmation Dialogue.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Effect #1Quest Complete (16)
Misc value: 44377
Effect #2Effect 139
Misc value: 44376
Effect #3Effect 139
Misc value: 44378
Effect #4Effect 90
Misc value: 113754
Effect #5Trigger Spell (64)
Trigger spell: Acquisition Spec Confirmation Dialogue

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

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