Spell
Combat Wisdom
Physical
While out of combat, your Chi balances to 2 instead of depleting to empty.
Tooltip
While out of combat, your Chi balances to 2 instead of depleting to empty.
Your stamina is increased by 5% and every 15 sec, your next Tiger Palm also casts Expel Harm.
Expel negative chi from your body, healing for (120% of Spell Power) and dealing 10% of the amount healed as Nature damage to an enemy.
Draws in the positive chi of all your Healing Spheres to increase the healing of Expel Harm.
Generates Chi.
How it works
Combat Wisdom is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 110. Its base value is -100.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 8 sec.
What it does
Combat Wisdom is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura and applies an aura every 8 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 110 Value: -100 Misc value: 12 |
| Effect #2 | Apply Aura (6) Aura type id 23 Period: every 8 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.