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Concussive Force

Spell

Concussive Force

Physical

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Instant castSelf Only

Your attacks slowly build Concussive Force, granting [low] attack power per stack.

Concussive Force

Tooltip

Your attacks slowly build Concussive Force, granting [low] attack power per stack.

At X stacks, your next 3 melee abilities emit a shockwave in front of you, dealing bonus Nature damage to all enemies in a line. Shockwaves deal more damage to enemies at high health.

How it works

Its aura procs every time its trigger condition is met.

Concussive Force is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 99.
  2. Effect 2 is Dummy (effect type 3). It triggers Rumbling Ruby.

What it does

Concussive Force is a spell with an instant cast, no range (it targets the caster) and effects that last 5 min. When cast it applies an aura. It also casts Rumbling Ruby. It stacks up to 10 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Duration5 min
Proc chanceAlways
Max stacks10
Effect #1Apply Aura (6)
Aura type id 99
Effect #2Dummy (3)
Trigger spell: Rumbling Ruby

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.