Tooltip
Drawing power from the swirling vapors. Con-den-sa-tion.
How it works
Condensation is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 8 sec. It triggers Condense.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 133. Its base value is 100.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 200.
What it does
Condensation is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura every 8 sec and applies an aura. It also casts Condense.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 23 Misc value: 3 Period: every 8 sec Trigger spell: Condense |
| Effect #2 | Apply Aura (6) Aura type id 133 Value: 100 |
| Effect #3 | Apply Aura (6) Aura type id 79 Value: 200 Misc value: 127 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Condensation appears in: 2 spells that cast it.
Spells that cast it
- CondenseTriggers this spell
- Remove Condense AuraTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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