Skip to content
Conducted Shock Pulse

Spell

Conducted Shock Pulse

Nature

Advertisement

1.5 secExtended Range

Shocks a target with a conductive shock pulse, inflicting 23.3189 Nature damage and stunning the target for 6 sec.

Conducted Shock Pulse

Tooltip

Shocks a target with a conductive shock pulse, inflicting 23.3189 Nature damage and stunning the target for 6 sec. This damaging effect may jump up to 1 additional targets.

How it works

Its dispel type is client id 1.

Conducted Shock Pulse is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 12. It applies the stunned mechanic.
  2. Effect 2 is School Damage (effect type 2). Its base value is 23.3189. It jumps to up to 4 targets.

What it does

Conducted Shock Pulse is a Nature spell with a 1.5 sec cast, a range of 50 yards and effects that last 6 sec. When cast it applies an aura with the stunned mechanic and deals Nature damage (base value 23.3189) jumping to up to 4 targets.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range50 yards (Extended Range)
Cast time1.5 sec
Duration6 sec
Dispel typeDispel type id 1
Effect #1Apply Aura (6)
Aura type id 12
Mechanic: Stunned
Effect #2School Damage (2)
Value: 23.3189
Chain targets: 4

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Conducted Shock Pulse appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

Read player comments on Conducted Shock Pulse at Wowhead (opens Wowhead in a new tab)