Spell
Conduit of Flame
Physical
Critical strike chance against targets above 50% health increased by 10%.
Tooltip
Critical strike chance against targets above 50% health increased by 10%.
How it works
Conduit of Flame is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 183. Its base value is 10.
- Effect 2 is effect type 0, which the datamine does not name. Its base value is 50.
What it does
Conduit of Flame is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Apply Aura (6) Aura type id 183 Value: 10 Misc value: 50 |
| Effect #2 | Effect 0 Value: 50 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Conduit of Flame appears in: 1 talent.
Talents
- Conduit of Flame for Evoker (Devastation, Preservation, Augmentation)
Hero talent tree: FlameshaperTalent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Build history
this spell Changelog
Changes between the retail game builds our datamine has recorded, newest first.
- Effect: Base points changed from 15 to 10 (patch 12.1.0)
Comments
Read player comments on Conduit of Flame at Wowhead (opens Wowhead in a new tab)