Tooltip
Immediately inflicts Fire damage to an enemy, disorienting it and inflicting additional Fire damage every 1 sec for 3 sec.
How it works
Its dispel type is client id 1.
Conflagrate is built from 3 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 200.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 5. It applies the disoriented mechanic.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 70. Its base value is 10 per tick. It applies the disoriented mechanic. It ticks every 1 sec, 3 times over the full 3 sec (30 base in total).
What it does
Conflagrate is a Fire spell with a 2.5 sec cast, a range of 20 yards and effects that last 3 sec. When cast it deals a percentage of weapon damage (base value 200), applies an aura with the disoriented mechanic and applies an aura with the disoriented mechanic every 1 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 20 yards (Twenty yards) |
| Cast time | 2.5 sec |
| Duration | 3 sec |
| Dispel type | Dispel type id 1 |
| Effect #1 | Weapon % Damage (31) Value: 200 |
| Effect #2 | Apply Aura (6) Aura type id 5 Mechanic: Disoriented |
| Effect #3 | Apply Aura (6) Aura type id 70 Value: 10 Mechanic: Disoriented Period: every 1 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.