Tooltip
When you jump, you ignite, scorching enemies underneath.
While ignited, you suffer 3% of your maximum HP every 1 sec.
Jump again to extinguish the flames.
How it works
- Effect 1 is School Damage (effect type 2). Its base value is 3.
What it does
Consuming Flames is a Fire spell with an instant cast and a range of 10 yards. When cast it deals Fire damage (base value 3).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 10 yards (Ten yards) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 3 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.