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Consumption

Spell

Consumption

Shadow

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Death Knight

Instant castCombat Range

Empower the runes in your weapon, reducing the damage you take over the duration and unleashing a devastating attack that deals (625.1% of Attack Power) Shadow damage and consumes up to 75% of your...

Consumption

Tooltip

Empower the runes in your weapon, reducing the damage you take over the duration and unleashing a devastating attack that deals (625.1% of Attack Power) Shadow damage and consumes up to 75% of your Blood Plague instantly from enemies in front of you.

I: Consumes up to 25% of your Blood Plague. While empowering, your damage taken is reduced by 5% and an additional 8 sec after empowering.

II: Consumes up to 50% of your Blood Plague. While empowering, your damage taken is reduced by 10% and an additional 4 sec after empowering.

III: Consumes up to 75% of your Blood Plague. While empowering, your damage taken is reduced by 15% and an additional 2 sec after empowering.

How it works

Consumption is built from 3 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). It scales with 6.251 times attack power. Its area radius is 8 yards.
  2. Effect 2 is Trigger Spell (effect type 64). It triggers Consumption.
  3. Effect 3 is Dummy (effect type 3). Its base value is 8.

What it does

Consumption is a Shadow spell with an instant cast and a range of 5 yards. When cast it deals Shadow damage in an 8 yard radius. It also casts Consumption (record #274893).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
Range5 yards (Combat Range)
Cast timeInstant
Effect #1School Damage (2)
Attack power coefficient: 6.251
Radius: 8 yards
Effect #2Trigger Spell (64)
Trigger spell: Consumption
Effect #3Dummy (3)
Value: 8

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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