Spell
Consumption
Shadow
Empower the runes in your weapon, reducing the damage you take over the duration and unleashing a devastating attack that deals (625.1% of Attack Power) Shadow damage and consumes up to 75% of your...
Tooltip
Empower the runes in your weapon, reducing the damage you take over the duration and unleashing a devastating attack that deals (625.1% of Attack Power) Shadow damage and consumes up to 75% of your Blood Plague instantly from enemies in front of you.
I: Consumes up to 25% of your Blood Plague. While empowering, your damage taken is reduced by 5% and an additional 8 sec after empowering.
II: Consumes up to 50% of your Blood Plague. While empowering, your damage taken is reduced by 10% and an additional 4 sec after empowering.
III: Consumes up to 75% of your Blood Plague. While empowering, your damage taken is reduced by 15% and an additional 2 sec after empowering.
How it works
Consumption is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). It scales with 6.251 times attack power. Its area radius is 8 yards.
- Effect 2 is Trigger Spell (effect type 64). It triggers Consumption.
- Effect 3 is Dummy (effect type 3). Its base value is 8.
What it does
Consumption is a Shadow spell with an instant cast and a range of 5 yards. When cast it deals Shadow damage in an 8 yard radius. It also casts Consumption (record #274893).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Attack power coefficient: 6.251 Radius: 8 yards |
| Effect #2 | Trigger Spell (64) Trigger spell: Consumption |
| Effect #3 | Dummy (3) Value: 8 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.