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Cosmic Crash

Spell

Cosmic Crash

Shadow

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Instant castVision Range (AOI)

Charonus crashes void comets at players' locations, inflicting 12 Shadow damage to players of impact and an additional 1.5 Shadow damage every 1 sec for 20 sec and knocking them back.

Cosmic Crash

Tooltip

Charonus crashes void comets at players' locations, inflicting 12 Shadow damage to players of impact and an additional 1.5 Shadow damage every 1 sec for 20 sec and knocking them back.

How it works

Cosmic Crash is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 12. Its area radius is 8 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 1.5 per tick. Its area radius is 8 yards. It ticks every 1 sec, 20 times over the full 20 sec (30 base in total).

What it does

Cosmic Crash is a Shadow spell with an instant cast, a range of 100 yards and effects that last 20 sec. When cast it deals Shadow damage (base value 12) in an 8 yard radius and applies an aura in an 8 yard radius every 1 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
Range100 yards (Vision Range (AOI))
Cast timeInstant
Duration20 sec
Effect #1School Damage (2)
Value: 12
Radius: 8 yards
Effect #2Apply Aura (6)
Aura type id 3
Value: 1.5
Radius: 8 yards
Period: every 1 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Build history

this spell Changelog

Added in patch 12.1.0.

Changes between the retail game builds our datamine has recorded, newest first.

Comments

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