Tooltip
Gemellus stings a player with Cosmic Void, inflicting 10 Shadow damage and an additional 5 Shadow damage every 1 sec for 4 sec.
On expiration, are created at the player's location.
How it works
Its aura procs every time its trigger condition is met.
Cosmic Sting is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 10.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 5 per tick. It ticks every 1 sec, 4 times over the full 4 sec (20 base in total).
What it does
Cosmic Sting is a Shadow spell with an instant cast, a range of 100 yards and effects that last 4 sec. When cast it deals Shadow damage (base value 10) and applies an aura every 1 sec. It stacks up to 10 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Duration | 4 sec |
| Proc chance | Always |
| Max stacks | 10 |
| Effect #1 | School Damage (2) Value: 10 |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 5 Period: every 1 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Cosmic Sting appears in: 1 spell that casts it.
Spells that cast it
- Cosmic StingTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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