Spell
Counterstrike
Physical
Each time you dodge or an enemy misses you, your next Tiger Palm or Spinning Crane Kick deals 100% increased damage.
Tooltip
Each time you dodge or an enemy misses you, your next Tiger Palm or Spinning Crane Kick deals 100% increased damage.
How it works
Its aura procs every time its trigger condition is met. The aura is spent after 1 procs.
Counterstrike is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 108. Its base value is 100. It triggers Tiger Palm.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 100. It triggers Spinning Crane Kick.
What it does
Counterstrike is a spell with an instant cast, no range (it targets the caster) and effects that last 10 sec. When cast it applies an aura. It also casts Tiger Palm and Spinning Crane Kick.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 10 sec |
| Proc chance | Always |
| Proc charges | 1 |
| Max stacks | 1 |
| Effect #1 | Apply Aura (6) Aura type id 108 Value: 100 Trigger spell: Tiger Palm |
| Effect #2 | Apply Aura (6) Aura type id 4 Value: 100 Trigger spell: Spinning Crane Kick |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Counterstrike appears in: 1 spell that casts it.
Spells that cast it
- CounterstrikeTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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