Tooltip
Roars, causing nearby enemies to Cower for 9 sec., reducing their movement speed by 20% and inflicting 17.4892 Physical damage, bypassing armor.
How it works
It does not trigger the global cooldown, so it can be used between other casts. Its aura procs every time its trigger condition is met.
Cower! is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 33. Its base value is 20. Its area radius is 20 yards.
- Effect 2 is School Damage (effect type 2). Its base value is 17.4892. Its area radius is 20 yards.
What it does
Cower! is a Physical spell with a 1 sec cast, a range of 100 yards, a 1.5 sec cooldown and effects that last 9 sec. When cast it applies an aura in a 20 yard radius and deals Physical damage (base value 17.4892) in a 20 yard radius. The client files the whole spell under the snared mechanic. It stacks up to 4 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | 1 sec |
| Cooldown | 1.5 sec |
| Global cooldown | None |
| Duration | 9 sec |
| Mechanic | Snared |
| Proc chance | Always |
| Max stacks | 4 |
| Effect #1 | Apply Aura (6) Aura type id 33 Value: 20 Radius: 20 yards |
| Effect #2 | School Damage (2) Value: 17.4892 Radius: 20 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Cower! appears in: 1 boss encounter.
Boss encounters
- Hellfire Assault in Hellfire Citadel
Journal section: Hellfire Reinforcements > Hulking Berserker
Encounter creatures: Hellfire Cannon, Siegemaster Mar'takRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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