Tooltip
A crackling cloud that inflicts 10 Nature damage every 1 sec to players who stand within it.
How it works
Crackling Cloud is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 10 per tick. It ticks every 1 sec, 30 times over the full 30 sec (300 base in total).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 260.
What it does
Crackling Cloud is a Nature spell with an instant cast, a range of 300 yards and effects that last 30 sec. When cast it applies an aura every 1 sec and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 300 yards (Three Hundred Yards) |
| Cast time | Instant |
| Duration | 30 sec |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 10 Period: every 1 sec |
| Effect #2 | Apply Aura (6) Aura type id 260 Misc value: 1996, 5 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Crackling Cloud appears in: 1 boss encounter.
Boss encounters
- Balakar Khan in The Nokhud Offensive
Journal section: Stage Two: The Storm Unleashed > Generic
Encounter creatures: Balakar Khan, Nokhud StormcasterDungeon boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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