How it works
Crash is built from 2 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3). Its area radius is 45 yards.
- Effect 2 is effect type 61, which the datamine does not name.
What it does
Crash is a spell with an instant cast and a range of 100 yards.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Effect #1 | Dummy (3) Radius: 45 yards |
| Effect #2 | Effect 61 Misc value: 59267 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Crash appears in: 1 spell that casts it.
Spells that cast it
- CrashTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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