Tooltip
The caster dives down, inflicting 280 Physical damage evenly divided among all players.
How it works
Crash Down is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 280. Its area radius is 5 yards.
- Effect 2 is effect type 203, which the datamine does not name. Its area radius is 10 yards. It triggers Charged Spear.
- Effect 3 is effect type 203, which the datamine does not name. Its area radius is 10 yards. It triggers Crash Down.
What it does
Crash Down is a Physical spell with an instant cast and a range of 100 yards. When cast it deals Physical damage (base value 280) in a 5 yard radius. It also casts Charged Spear and Crash Down (record #321090).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 280 Radius: 5 yards |
| Effect #2 | Effect 203 Radius: 10 yards Trigger spell: Charged Spear |
| Effect #3 | Effect 203 Radius: 10 yards Trigger spell: Crash Down |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.