Tooltip
Charge forward, inflicting 57.0951 Frost damage to all targets struck.
How it works
Each cast of Crashing Wave costs 100 Energy. It does not trigger the global cooldown, so it can be used between other casts.
Crashing Wave is built from 8 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 395.
- Effect 2 is Trigger Spell (effect type 64). It triggers Crashing Wave.
- Effect 3 is Dummy (effect type 3).
- Effect 4 is Dummy (effect type 3).
- Effect 5 is Dummy (effect type 3).
- Effect 6 is Dummy (effect type 3).
- Effect 7 is Dummy (effect type 3).
- Effect 8 is Apply Aura (effect type 6). It applies aura type 395.
What it does
Crashing Wave is a spell with a 2.5 sec cast, no range (it targets the caster), a 5 sec cooldown and effects that last 0.8 sec. When cast it applies an aura. It also casts Crashing Wave (record #191902).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Cost | 100 Energy |
| Range | Self Only |
| Cast time | 2.5 sec |
| Cooldown | 5 sec |
| Global cooldown | None |
| Duration | 0.8 sec |
| Effect #1 | Apply Aura (6) Aura type id 395 Misc value: 4863 |
| Effect #2 | Trigger Spell (64) Trigger spell: Crashing Wave |
| Effect #3 | Dummy (3) |
| Effect #4 | Dummy (3) |
| Effect #5 | Dummy (3) |
| Effect #6 | Dummy (3) |
| Effect #7 | Dummy (3) |
| Effect #8 | Apply Aura (6) Aura type id 395 Misc value: 4888 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.