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Creeping Venom

Spell

Creeping Venom

Nature

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Instant castVision Range (AOI)

Your Envenom applies Creeping Venom, reducing the target's movement speed by 5% for 4 sec.

Creeping Venom

Tooltip

Your Envenom applies Creeping Venom, reducing the target's movement speed by 5% for 4 sec. Creeping Venom is reapplied when the target moves.

How it works

Its dispel type is client id 4. Its aura procs every time its trigger condition is met.

Creeping Venom is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 33. Its base value is 5.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 226. It ticks every 1 sec, 4 times over the full 4 sec.

What it does

Creeping Venom is a Nature spell with an instant cast, a range of 100 yards and effects that last 4 sec. When cast it applies an aura and applies an aura every 1 sec. The client files the whole spell under the snared mechanic. It stacks up to 18 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range100 yards (Vision Range (AOI))
Cast timeInstant
Duration4 sec
MechanicSnared
Dispel typeDispel type id 4
Proc chanceAlways
Max stacks18
Effect #1Apply Aura (6)
Aura type id 33
Value: 5
Effect #2Apply Aura (6)
Aura type id 226
Period: every 1 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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