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Crosswinds

Spell

Crosswinds

Nature

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Instant castSelf Only

Dathea sends out a series of crosswinds, adjusting the location of every.

Crosswinds

Tooltip

Dathea sends out a series of crosswinds, adjusting the location of every.

Upon arriving at their new location each Tempest unleashes a burst of wind, inflicting 30 Nature damage to all players.

How it works

  1. Effect 1 is School Damage (effect type 2). Its base value is 30. Its area radius is 7 yards.

What it does

Crosswinds is a Nature spell with an instant cast and no range (it targets the caster). When cast it deals Nature damage (base value 30) in a 7 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast timeInstant
Effect #1School Damage (2)
Value: 30
Radius: 7 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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