How it works
Crush is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 300. Its area radius is 5 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 12. Its area radius is 5 yards.
What it does
Crush is a Physical spell with a 2.6 sec cast, a range of 5 yards and effects that last 5 sec. When cast it deals Physical damage (base value 300) in a 5 yard radius and applies an aura in a 5 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | 2.6 sec |
| Duration | 5 sec |
| Effect #1 | School Damage (2) Value: 300 Radius: 5 yards |
| Effect #2 | Apply Aura (6) Aura type id 12 Radius: 5 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.