How it works
Crush is built from 2 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 200.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 12. It applies the stunned mechanic.
What it does
Crush is a Physical spell with a 2 sec cast, a range of 20 yards and effects that last 2 sec. When cast it deals a percentage of weapon damage (base value 200) and applies an aura with the stunned mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 20 yards (Twenty yards) |
| Cast time | 2 sec |
| Duration | 2 sec |
| Effect #1 | Weapon % Damage (31) Value: 200 |
| Effect #2 | Apply Aura (6) Aura type id 12 Mechanic: Stunned |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.