Tooltip
Stomps the ground, inflicting Physical damage to all allies and enemies within 7 yards.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Crushing Stomp is built from 2 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3). Its area radius is 7 yards.
- Effect 2 is Weapon % Damage (effect type 31). Its base value is 200. Its area radius is 7 yards.
What it does
Crushing Stomp is a Physical spell with a 2.5 sec cast, no range (it targets the caster) and a 4 sec cooldown. When cast it deals a percentage of weapon damage (base value 200) in a 7 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | 2.5 sec |
| Cooldown | 4 sec |
| Global cooldown | None |
| Effect #1 | Dummy (3) Radius: 7 yards |
| Effect #2 | Weapon % Damage (31) Value: 200 Radius: 7 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.