How it works
Crystal Spikes is built from 2 client effects, applied in this order:
- Effect 1 is Trigger Missile (effect type 32). It triggers Crystal Spikes.
- Effect 2 is Trigger Missile (effect type 32). It triggers Crystal Spikes.
What it does
Crystal Spikes is a spell with an instant cast and a range of 100 yards. When cast it launches a missile. It also casts Crystal Spikes (record #200338) and Crystal Spikes (record #224900).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Effect #1 | Trigger Missile (32) Trigger spell: Crystal Spikes |
| Effect #2 | Trigger Missile (32) Trigger spell: Crystal Spikes |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.