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Crystal Storm

Spell

Crystal Storm

Physical

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2.5 secAnywhere - Unlimited

Deals 11.7067 Nature damage to all enemies every 0.5 sec.

Crystal Storm

Tooltip

Deals 11.7067 Nature damage to all enemies every 0.5 sec. Lasts 6 sec. This spell requires line of sight.

How it works

Crystal Storm is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 23. Its area radius is 8 yards. It ticks every 0.1 sec, 60 times over the full 6 sec. It triggers Crystal Storm.
  2. Effect 2 is Trigger Spell (effect type 64). It triggers Crystal Storm.
  3. Effect 3 is effect type 164, which the datamine does not name. Its base value is 92306. It triggers Crystal Storm.

What it does

Crystal Storm is a spell with a 2.5 sec cast, an unlimited range and effects that last 6 sec. When cast it applies an aura in an 8 yard radius every 0.1 sec. It also casts Crystal Storm (record #92251), Crystal Storm (record #92301) and Crystal Storm (record #92306).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range50000 yards (Anywhere - Unlimited)
Cast time2.5 sec
Duration6 sec
Effect #1Apply Aura (6)
Aura type id 23
Radius: 8 yards
Period: every 0.1 sec
Trigger spell: Crystal Storm
Effect #2Trigger Spell (64)
Trigger spell: Crystal Storm
Effect #3Effect 164
Value: 92306
Trigger spell: Crystal Storm

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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