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Curse of the Elements

Spell

Curse of the Elements

Shadow

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Instant castMedium Range

Curses the target for 30 sec, reducing Arcane, Fire, Frost, Nature, and Shadow resistances by 125 and increasing magic damage taken by 8%.

Curse of the Elements

Tooltip

Curses the target for 30 sec, reducing Arcane, Fire, Frost, Nature, and Shadow resistances by 125 and increasing magic damage taken by 8%. Only one Curse per caster can be active on any one target.

How it works

Each cast of Curse of the Elements costs 20 Mana. Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 2. Its aura procs every time its trigger condition is met.

Curse of the Elements is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 22. Its base value is -125.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 8.

What it does

Curse of the Elements is a Shadow spell with an instant cast, a range of 30 yards and effects that last 30 sec. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
Cost20 Mana
Range30 yards (Medium Range)
Cast timeInstant
Global cooldown1.5 sec
GCD categoryCategory id 133
Duration30 sec
Dispel typeDispel type id 2
Proc chanceAlways
Effect #1Apply Aura (6)
Aura type id 22
Value: -125
Misc value: 126
Effect #2Apply Aura (6)
Aura type id 87
Value: 8
Misc value: 126

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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