Tooltip
Curses the target for 30 sec, reducing Arcane, Fire, Frost, Nature, and Shadow resistances by 125 and increasing magic damage taken by 8%. Only one Curse per caster can be active on any one target.
How it works
Each cast of Curse of the Elements costs 20 Mana. Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 2. Its aura procs every time its trigger condition is met.
Curse of the Elements is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 22. Its base value is -125.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 8.
What it does
Curse of the Elements is a Shadow spell with an instant cast, a range of 30 yards and effects that last 30 sec. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Cost | 20 Mana |
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 30 sec |
| Dispel type | Dispel type id 2 |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 22 Value: -125 Misc value: 126 |
| Effect #2 | Apply Aura (6) Aura type id 87 Value: 8 Misc value: 126 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.