Spell
Cursed Heart
Shadow
Standing in the cursed ground inflicts 15 Shadow damage every second, decreases your attack and casting speeds by 30% and your movement speed by 30%.
Tooltip
Standing in the cursed ground inflicts 15 Shadow damage every second, decreases your attack and casting speeds by 30% and your movement speed by 30%.
How it works
Its aura procs every time its trigger condition is met.
Cursed Heart is built from 4 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 1 per tick. It ticks every 1 sec.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is 60. It applies the snared mechanic.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 193. Its base value is -30.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 260.
What it does
Cursed Heart is a Shadow spell with an instant cast, a range of 100 yards and an effect that lasts until cancelled. When cast it applies an aura every 1 sec, applies an aura with the snared mechanic and applies an aura. It stacks up to 3 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Duration | Infinite |
| Proc chance | Always |
| Max stacks | 3 |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 1 Period: every 1 sec |
| Effect #2 | Apply Aura (6) Aura type id 33 Value: 60 Mechanic: Snared |
| Effect #3 | Apply Aura (6) Aura type id 193 Value: -30 |
| Effect #4 | Apply Aura (6) Aura type id 260 Misc value: 1633, 7 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.