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Cyclone

Spell

Cyclone

Physical

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Instant castTen yards

Periodically triggers a Cyclone knockup.

Cyclone

Tooltip

Periodically triggers a Cyclone knockup.

How it works

Cyclone is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 1 sec. It triggers Cyclone.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 1 sec. It triggers Gusting Winds.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -50.

What it does

Cyclone is a spell with an instant cast, a range of 10 yards and an effect that lasts until cancelled. When cast it applies an aura every 1 sec and applies an aura. It also casts Cyclone (record #38517) and Gusting Winds.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range10 yards (Ten yards)
Cast timeInstant
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 23
Period: every 1 sec
Trigger spell: Cyclone
Effect #2Apply Aura (6)
Aura type id 23
Period: every 1 sec
Trigger spell: Gusting Winds
Effect #3Apply Aura (6)
Aura type id 33
Value: -50

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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