How it works
It does not trigger the global cooldown, so it can be used between other casts. Its dispel type is client id 1.
Cyclone of Feathers is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 0.5 sec, 12 times over the full 6 sec. It triggers Feathery Cyclone Burst.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 39.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 12.
What it does
Cyclone of Feathers is a Shadow spell with a 2.5 sec cast, a range of 45 yards, a 5 sec cooldown and effects that last 6 sec. When cast it applies an aura every 0.5 sec and applies an aura. It also casts Feathery Cyclone Burst.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 45 yards (Longer Range) |
| Cast time | 2.5 sec |
| Cooldown | 5 sec |
| Global cooldown | None |
| GCD category | Category id 1152 |
| Duration | 6 sec |
| Dispel type | Dispel type id 1 |
| Effect #1 | Apply Aura (6) Aura type id 23 Period: every 0.5 sec Trigger spell: Feathery Cyclone Burst |
| Effect #2 | Apply Aura (6) Aura type id 39 Misc value: 127 |
| Effect #3 | Apply Aura (6) Aura type id 12 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.