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D.U.C.K.O.Y.

Spell

D.U.C.K.O.Y.

Physical

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1 sec5 min cooldownSelf Only

Activate a robotic duckling that wanders around, annoying your enemies before self-destructing for Fire damage split between all nearby enemies.

D.U.C.K.O.Y.

Tooltip

Activate a robotic duckling that wanders around, annoying your enemies before self-destructing for Fire damage split between all nearby enemies.

Damage is increased for each enemy struck, up to 5 enemies.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

D.U.C.K.O.Y. is built from 3 client effects, applied in this order:

  1. Effect 1 is Summon (effect type 28). Its area radius is 2 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 4.
  3. Effect 3 is Dummy (effect type 3). Its base value is 5.

What it does

D.U.C.K.O.Y. is a spell with a 1 sec cast, no range (it targets the caster), a 5 min cooldown and effects that last 15 sec. When cast it summons a creature in a 2 yard radius and applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast time1 sec
Cooldown5 min
Global cooldownNone
Duration15 sec
Effect #1Summon (28)
Misc value: 195603, 5466
Radius: 2 yards
Effect #2Apply Aura (6)
Aura type id 4
Effect #3Dummy (3)
Value: 5

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

How to learn

Items that grant this spell

Comments

Read player comments on D.U.C.K.O.Y. at Wowhead (opens Wowhead in a new tab)