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Daggerfall

Spell

Daggerfall

Physical

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Instant castAnywhere - Unlimited

Physical spell.

Daggerfall

How it works

Daggerfall is built from 4 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 56. Its base value is 1.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 67. Its base value is 1.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 105. Its base value is 1.
  4. Effect 4 is Apply Aura (effect type 6). It applies aura type 23. Its base value is 1 per tick. It ticks every 0.5 sec. It triggers Shadow Burn.

What it does

Daggerfall is a spell with an instant cast, an unlimited range and an effect that lasts until cancelled. When cast it applies an aura and applies an aura every 0.5 sec. It also casts Shadow Burn.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 56
Value: 1
Misc value: 64367, 1
Effect #2Apply Aura (6)
Aura type id 67
Value: 1
Misc value: 64367
Effect #3Apply Aura (6)
Aura type id 105
Value: 1
Misc value: 64367
Effect #4Apply Aura (6)
Aura type id 23
Value: 1
Misc value: 64367
Period: every 0.5 sec
Trigger spell: Shadow Burn

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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