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Dancing Steel

Spell

Dancing Steel

Physical

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Instant castSelf Only

Spins violently, inflicting 12 Physical damage every 0.5 sec to enemies for 6 sec.

Dancing Steel

Tooltip

Spins violently, inflicting 12 Physical damage every 0.5 sec to enemies for 6 sec.

How it works

  1. Effect 1 is School Damage (effect type 2). Its base value is 12. Its area radius is 10 yards.

What it does

Dancing Steel is a Physical spell with an instant cast and no range (it targets the caster). When cast it deals Physical damage (base value 12) in a 10 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Effect #1School Damage (2)
Value: 12
Radius: 10 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Dancing Steel appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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