Tooltip
The Undying Sentinel strikes its current target with a deadly touch, inflicting 170 Physical and 170 Shadow damage and knocking the target back.
How it works
- Effect 1 is School Damage (effect type 2). Its base value is 170.
What it does
Dark Hand is a Physical spell with a 2 sec cast and a range of 100 yards. When cast it deals Physical damage (base value 170).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Tower 100) |
| Cast time | 2 sec |
| Effect #1 | School Damage (2) Value: 170 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Dark Hand appears in: 1 boss encounter.
Boss encounters
- Crown of the Cosmos in The Voidspire
Journal section: Stage One: The Voidspire > Undying Sentinels > Morium
Encounter creatures: Alleria Windrunner, Vorelus, Demiar, MoriumRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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