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Dark Meltdown

Spell

Dark Meltdown

HolyNatureShadowArcane

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Instant castAnywhere - Unlimited

Upon reaching 100 energy, L'ura activates the Darkwell's full potential, expelling all players with an astronomic blast inflicting 60 Cosmic damage.

Dark Meltdown

Tooltip

Upon reaching 100 energy, L'ura activates the Darkwell's full potential, expelling all players with an astronomic blast inflicting 60 Cosmic damage.

How it works

Dark Meltdown is built from 2 client effects, applied in this order:

  1. Effect 1 is effect type 144, which the datamine does not name. Its base value is 150. Its area radius is 300 yards.
  2. Effect 2 is effect type 203, which the datamine does not name. Its area radius is 300 yards. It triggers Into the Darkwell.

What it does

Dark Meltdown is a Holy, Nature, Shadow and Arcane spell with an instant cast and an unlimited range. It also casts Into the Darkwell.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolHoly, Nature, Shadow, Arcane
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
Effect #1Effect 144
Value: 150
Misc value: 300
Radius: 300 yards
Effect #2Effect 203
Radius: 300 yards
Trigger spell: Into the Darkwell

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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