How it works
Dark Power is built from 2 client effects, applied in this order:
- Effect 1 is Energize (effect type 30). Its base value is 0.0006.
- Effect 2 is Energize (effect type 30). Its base value is 1.
What it does
Dark Power is a Physical spell with an instant cast and no range (it targets the caster). When cast it restores a resource (base value 0.0006) and restores a resource (base value 1).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Energize (30) Value: 0.0006 |
| Effect #2 | Energize (30) Value: 1 Misc value: 10 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Dark Power appears in: 3 spells that cast it.
Spells that cast it
- Bulwark of the TyrantTriggers this spell
- Dark Power (record #185105)Triggers this spell
- Dark Power (record #185106)Triggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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