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Dark Terminus

Spell

Dark Terminus

Shadow

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7 secThree Hundred Yards

Araz abandons the ritual at 15% health and opens a, inflicting 70 Shadow damage to all players.

Dark Terminus

Tooltip

Araz abandons the ritual at 15% health and opens a, inflicting 70 Shadow damage to all players.

How it works

Dark Terminus is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 70. Its area radius is 300 yards.
  2. Effect 2 is Dummy (effect type 3). Its base value is 15. Its area radius is 300 yards.

What it does

Dark Terminus is a Shadow spell with a 7 sec cast and a range of 300 yards. When cast it deals Shadow damage (base value 70) in a 300 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
Range300 yards (Three Hundred Yards)
Cast time7 sec
Effect #1School Damage (2)
Value: 70
Radius: 300 yards
Effect #2Dummy (3)
Value: 15
Radius: 300 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Dark Terminus appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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