Tooltip
Tortollans under Mor'zahi's control share health.
How it works
Dark Unity is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 300. Its base value is 100.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 300. Its base value is 100.
What it does
Dark Unity is a spell with an instant cast, an unlimited range and an effect that lasts until cancelled. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 300 Value: 100 Misc value: 127 |
| Effect #2 | Apply Aura (6) Aura type id 300 Value: 100 Misc value: 127 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Dark Unity appears in: 1 boss encounter.
Boss encounters
- The Lost Explorers in The Venomous Abyss
Journal section: Mor'zahi
Encounter creatures: First Mate Nama, Trader Gebbo, Scrollsage Iku, Mor'zahiRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Build history
this spell Changelog
Added in patch 12.1.0.
Changes between the retail game builds our datamine has recorded, newest first.
- First appeared in the game data (patch 12.1.0)
Comments
Read player comments on Dark Unity at Wowhead (opens Wowhead in a new tab)