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Darkness

Spell

Darkness

Physical

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Demon Hunter

Instant cast5 min cooldownSelf Only

Summons darkness around you in a 12 yd radius, granting friendly targets a 15% chance to avoid all damage from an attack.

Darkness

Tooltip

Summons darkness around you in a 12 yd radius, granting friendly targets a 15% chance to avoid all damage from an attack. Lasts 8 sec.

Chance to avoid damage increased by 100% when not in a raid.

How it works

Casting it triggers a 1.5 sec global cooldown.

Darkness is built from 3 client effects, applied in this order:

  1. Effect 1 is Create Area Effect (effect type 179).
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 4.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 100.

What it does

Darkness is a spell with an instant cast, no range (it targets the caster), a 5 min cooldown and effects that last 8 sec. When cast it has a Create Area Effect effect and applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Cooldown5 min
Global cooldown1.5 sec
GCD categoryCategory id 133
Duration8 sec
Effect #1Create Area Effect (179)
Misc value: 6615
Effect #2Apply Aura (6)
Aura type id 4
Effect #3Apply Aura (6)
Aura type id 4
Value: 100

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Darkness appears in: 1 talent.

Talents

  • Darkness for Demon Hunter (Havoc, Vengeance, Devourer)Talent

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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