Spell
Darkness
Physical
Summons darkness around you in a 12 yd radius, granting friendly targets a 15% chance to avoid all damage from an attack.
Tooltip
Summons darkness around you in a 12 yd radius, granting friendly targets a 15% chance to avoid all damage from an attack. Lasts 8 sec.
Chance to avoid damage increased by 100% when not in a raid.
How it works
Casting it triggers a 1.5 sec global cooldown.
Darkness is built from 3 client effects, applied in this order:
- Effect 1 is Create Area Effect (effect type 179).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 100.
What it does
Darkness is a spell with an instant cast, no range (it targets the caster), a 5 min cooldown and effects that last 8 sec. When cast it has a Create Area Effect effect and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 5 min |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 8 sec |
| Effect #1 | Create Area Effect (179) Misc value: 6615 |
| Effect #2 | Apply Aura (6) Aura type id 4 |
| Effect #3 | Apply Aura (6) Aura type id 4 Value: 100 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Darkness appears in: 1 talent.
Talents
- Darkness for Demon Hunter (Havoc, Vengeance, Devourer)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
Read player comments on Darkness at Wowhead (opens Wowhead in a new tab)