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Darkness

Spell

Darkness

Physical

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Instant castTwo-Hundred Yard Range

Darkness fills the chamber.

Darkness

Tooltip

Darkness fills the chamber.

How it works

Darkness is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 32. Its area radius is 200 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 312. Its area radius is 200 yards.

What it does

Darkness is a spell with an instant cast, a range of 200 yards and an effect that lasts until cancelled. When cast it applies an aura in a 200 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range200 yards (Two-Hundred Yard Range)
Cast timeInstant
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 4
Value: 32
Misc value: 1819, 5
Radius: 200 yards
Effect #2Apply Aura (6)
Aura type id 312
Misc value: 222
Radius: 200 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Darkness appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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