Tooltip
Darkness fills the chamber.
How it works
Darkness is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 32. Its area radius is 200 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 312. Its area radius is 200 yards.
What it does
Darkness is a spell with an instant cast, a range of 200 yards and an effect that lasts until cancelled. When cast it applies an aura in a 200 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 200 yards (Two-Hundred Yard Range) |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 4 Value: 32 Misc value: 1819, 5 Radius: 200 yards |
| Effect #2 | Apply Aura (6) Aura type id 312 Misc value: 222 Radius: 200 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Darkness appears in: 1 spell that casts it.
Spells that cast it
- DarknessTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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