Tooltip
Quickly darts at an enemy, dealing 9.27829 damage every 3 sec. Lasts 12 sec.
How it works
Its dispel type is client id 11.
Dart is built from 2 client effects, applied in this order:
- Effect 1 is effect type 96, which the datamine does not name. Its area radius is 50000 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 9.2783 per tick. It applies the bleeding mechanic. Its area radius is 50000 yards. It ticks every 3 sec, 4 times over the full 12 sec (37.11 base in total).
What it does
Dart is a spell with an instant cast, an unlimited range and effects that last 12 sec. When cast it applies an aura with the bleeding mechanic in a 50000 yard radius every 3 sec. The client files the whole spell under the bleeding mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 12 sec |
| Mechanic | Bleeding |
| Dispel type | Dispel type id 11 |
| Effect #1 | Effect 96 Radius: 50000 yards |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 9.2783 Mechanic: Bleeding Radius: 50000 yards Period: every 3 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.