Spell
Dashing Scoundrel
Physical
Envenom's effect also increases the critical strike chance of your weapon poisons by 8%.
Tooltip
Envenom's effect also increases the critical strike chance of your weapon poisons by 8%. Your Energy generation is increased by 4% for each lethal poison on your weapons.
How it works
Dashing Scoundrel is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 107. Its base value is 8.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 4.
What it does
Dashing Scoundrel is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Apply Aura (6) Aura type id 107 Value: 8 Misc value: 33 |
| Effect #2 | Apply Aura (6) Aura type id 4 Value: 4 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Dashing Scoundrel appears in: 1 talent.
Talents
- Dashing Scoundrel for Rogue (Assassination, Outlaw, Subtlety)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Build history
this spell Changelog
Changes between the retail game builds our datamine has recorded, newest first.
- Description updated (patch 12.1.0)
- Effect: Base points changed from 5 to 8 (patch 12.1.0)
- Effect: Base points changed from 1 to 4 (patch 12.1.0)
Comments
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