Tooltip
Each strike has a chance of poisoning the enemy for Nature damage over 2 sec. Stacks up to 5 times on a single target.
How it works
Its dispel type is client id 4. Its aura procs every time its trigger condition is met.
Deadly Poison is built from 2 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3). It scales with 0.02 times attack power.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. It scales with 0.02 times attack power. It ticks every 2 sec, 4 times over the full 8 sec.
What it does
Deadly Poison is a Nature spell with an instant cast, a range of 5 yards and effects that last 8 sec. When cast it applies an aura every 2 sec. It stacks up to 5 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Duration | 8 sec |
| Dispel type | Dispel type id 4 |
| Proc chance | Always |
| Max stacks | 5 |
| Effect #1 | Dummy (3) Attack power coefficient: 0.02 |
| Effect #2 | Apply Aura (6) Aura type id 3 Attack power coefficient: 0.02 Period: every 2 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Deadly Poison appears in: 1 spell that casts it.
Spells that cast it
- Deadly PoisonTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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