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Death Chain

Spell

Death Chain

Shadow

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Death Knight

Instant cast30 sec cooldownTen yards

Chains enemies together, dealing (176.9% of Attack Power) Shadow damage and causing 20% of all damage taken to also be received by the others in the chain.

Death Chain

Tooltip

Chains enemies together, dealing (176.9% of Attack Power) Shadow damage and causing 20% of all damage taken to also be received by the others in the chain. Lasts for 10 sec.

How it works

Casting it triggers a 1.5 sec global cooldown. Its aura procs every time its trigger condition is met.

Death Chain is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 20. It jumps to up to 4 targets.
  2. Effect 2 is School Damage (effect type 2). It scales with 1.769 times attack power. It jumps to up to 3 targets.

What it does

Death Chain is a Shadow spell with an instant cast, a range of 10 yards, a 30 sec cooldown and effects that last 10 sec. When cast it applies an aura jumping to up to 4 targets and deals Shadow damage jumping to up to 3 targets.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
Range10 yards (Ten yards)
Cast timeInstant
Cooldown30 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
Duration10 sec
Proc chanceAlways
Effect #1Apply Aura (6)
Aura type id 4
Value: 20
Chain targets: 4
Effect #2School Damage (2)
Attack power coefficient: 1.769
Chain targets: 3

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Death Chain appears in: 1 pvp talent.

PvP talents

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Build history

this spell Changelog

Changes between the retail game builds our datamine has recorded, newest first.

  • Effect: Attack power coefficient changed from 0.2948 to 1.769 (patch 12.1.5)

Comments

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