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Death Grip

Spell

Death Grip

Physical

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Instant castAnywhere - Unlimited

Harness the unholy energy that surrounds and binds all matter, drawing the target toward the death knight and forcing the enemy to attack the death knight.

Death Grip

Tooltip

Harness the unholy energy that surrounds and binds all matter, drawing the target toward the death knight and forcing the enemy to attack the death knight.

How it works

Death Grip is built from 2 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3).
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 4.

What it does

Death Grip is a spell with an instant cast, an unlimited range and effects that last 1.5 sec. When cast it applies an aura. The client files the whole spell under the knockbacked mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
Duration1.5 sec
MechanicKnockbacked
Effect #1Dummy (3)
Effect #2Apply Aura (6)
Aura type id 4

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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