Spell
Death Pact
Shadow
Create a death pact that heals you for 25% of your maximum health, but absorbs incoming healing equal to 15% of your max health for 15 sec.
Tooltip
Create a death pact that heals you for 25% of your maximum health, but absorbs incoming healing equal to 15% of your max health for 15 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Death Pact is built from 3 client effects, applied in this order:
- Effect 1 is effect type 136, which the datamine does not name. Its base value is 25.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 301.
- Effect 3 is Dummy (effect type 3). Its base value is 15.
What it does
Death Pact is a Shadow spell with an instant cast, no range (it targets the caster), a 2 min cooldown and effects that last 15 sec. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 2 min |
| Global cooldown | None |
| Duration | 15 sec |
| Effect #1 | Effect 136 Value: 25 |
| Effect #2 | Apply Aura (6) Aura type id 301 Misc value: 127 |
| Effect #3 | Dummy (3) Value: 15 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.