Tooltip
Unleashes four streams of deadly energy that destroy any enemy targets they touch.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
- Effect 1 is Summon (effect type 28). Its base value is 1.
What it does
Death Ray is a Nature spell with a 1.5 sec cast, no range (it targets the caster), a 10 sec cooldown and effects that last 20 sec. When cast it summons a creature.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | 1.5 sec |
| Cooldown | 10 sec |
| Global cooldown | None |
| Duration | 20 sec |
| Effect #1 | Summon (28) Value: 1 Misc value: 33882, 64 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Death Ray appears in: 1 boss encounter.
Boss encounters
- Yogg-Saron in Ulduar
Journal section: Stage Two: Descent Into Madness > Sara
Encounter creatures: Yogg-SaronRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
Read player comments on Death Ray at Wowhead (opens Wowhead in a new tab)